Documentation

Everything you need to plan, animate and share a camera move.

Getting started

Create an account, verify your email, and sign in. From the dashboard, create a project — it opens straight into the editor.

Your work lives in projects. Each project holds one scene and its full version history.

Viewport & camera

The viewport shows your scene through the animated camera. Set the camera with numeric inputs or sliders: position (X/Y/Z), rotation (yaw, pitch, roll), field of view, focus distance and aperture.

Enable the look-at toggle to aim the camera at a target instead of steering rotation by hand.

Keyframes & easing

Move the playhead on the timeline, set the camera, and add a keyframe. The camera interpolates between keyframes during playback.

  • Per-keyframe easing — pick a curve (linear, ease-in, ease-out…) for each keyframe from the KF easing selector.
  • Global easing — apply one curve to the whole animation at once.
  • Smooth Continual — a continuous curve through all keyframes for fluid, drift-free motion.

Hold keyframes

A hold freezes the camera at a keyframe: it stays exactly in place until the next keyframe, then continues. Use it for beats, reveals, and reading time.

Hold is set per keyframe via the KF easing selector. It cannot be a global easing — that is by design, and the editor will tell you so.

Holds work anywhere: at the start, mid-animation, back-to-back, or on the final keyframe.

Markers & onion skinning

Drop markers on the timeline to annotate beats — each marker carries a note.

Onion skinning ghosts past and future frames in the viewport: configure how many steps in each direction, their colors, opacity, and in-between fps.

Saving & versions

Every save creates a new version. The history keeps your last 20 saves; older ones drop off automatically — unless a version is anchored by a share link.

  • Load any version back into the editor.
  • Attach a note to a version to remember what changed.
  • Delete versions you no longer need (the current one stays).

Sharing

Share a project with a public read-only link. The link pins the exact version you shared — a frozen snapshot that later saves never change.

You can share the current version from the project header, or any older version from History. Disable the link at any time to revoke access.

Tips

  • The interface is available in five languages — switch from any page, including full RTL layouts for Hebrew and Arabic.
  • Undo is available in the editor for keyframe operations.
  • A shared link shows viewers the scene read-only; they never need an account.